
Groovetime
Designing and Shipping Groovetime: A Full-App Breakdown
Built a motion-first social platform where every screen moves with intent — turning dance, play, and connection into a living, expressive ecosystem.
View Case Study(who codes, moves, and experiments)
With 9+ years in design, animation, and front-end engineering, I craft interfaces that move, respond, and connect with people.
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Groovetime
Built a motion-first social platform where every screen moves with intent — turning dance, play, and connection into a living, expressive ecosystem.
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Groovetime
Designed and validated a Practice Mode that addressed learner anxiety before performing. 42% of users preferred this mode, proving the value of iterative feature testing and adoption-driven design in a product setting.
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Groovetime
Established Groovetime’s first design system, evolving a handful of screens into a robust, reusable toolkit. Documented components, states, and usage to reduce design debt, accelerate development, and enable cross-team consistency during a major pivot.
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Filmtools
Designed and launched a centralized operations hub that streamlined cross-department workflows, automated request handling, and cut response times. The scalable, SaaS-style tool unblocked teams and improved productivity across the company.
View Case StudyGroovetime
Integrated Rive-powered animations that added delight and personality to user flows. Demonstrated how thoughtful micro-interactions can increase engagement and polish in product experiences.

NewFilmmakers Los Angeles
Redesigned the giving flow to highlight multiple donation options beyond PayPal, adding contextual guidance that increased donor clarity.
View Case StudyInteractive pieces I built to keep the motion muscles warm.
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